﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Game.Foundation
{
    public class GameConfig
    {
        public int SeatCount { get; set; }

        public string Name { get; set; }

        public string IPAddress { get; set; }

        public int Port { get; set; }

        public string RelativePath { get; set; }

        public string DownloadPath { get; set; }

        public List<GameAreaConfig> AreaList { get; set; }

        public GameConfig()
        {
            this.AreaList = new List<GameAreaConfig>();
        }
    }
}
